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	<title>Comments on: FLARManager v0.3 (for FLARToolkit)</title>
	<atom:link href="http://words.transmote.com/wp/20090328/flarmanager-v03/feed/" rel="self" type="application/rss+xml" />
	<link>http://words.transmote.com/wp/20090328/flarmanager-v03/</link>
	<description>design + art + code</description>
	<lastBuildDate>Mon, 30 Jan 2012 05:09:27 +0000</lastBuildDate>
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		<title>By: Flartoolkit使用彩色Marker &#124; 增强现实爱好者(AR爱好者)</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-30930</link>
		<dc:creator>Flartoolkit使用彩色Marker &#124; 增强现实爱好者(AR爱好者)</dc:creator>
		<pubDate>Mon, 30 May 2011 02:07:15 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-30930</guid>
		<description>[...] of the FLARtoolkit. If you have not look into the internal classes of FLARtoolkit (because the FLARmanager is so much easier to work with  ), there are two detectors: FLARSingleMarkerDetector and [...]</description>
		<content:encoded><![CDATA[<p>[...] of the FLARtoolkit. If you have not look into the internal classes of FLARtoolkit (because the FLARmanager is so much easier to work with  ), there are two detectors: FLARSingleMarkerDetector and [...]</p>
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	<item>
		<title>By: Augmented Reality in Flash/Flex aka FLAR. &#8211; limitedwave:productions</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-11359</link>
		<dc:creator>Augmented Reality in Flash/Flex aka FLAR. &#8211; limitedwave:productions</dc:creator>
		<pubDate>Tue, 29 Jun 2010 03:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-11359</guid>
		<description>[...] you&#8217;re a Flex developer, get the FlarManager toolkit here. The Flex libraries are super cool.  For Flash developers start here with Saqoosha&#8217;s jump [...]</description>
		<content:encoded><![CDATA[<p>[...] you&#8217;re a Flex developer, get the FlarManager toolkit here. The Flex libraries are super cool.  For Flash developers start here with Saqoosha&#8217;s jump [...]</p>
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	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-6371</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Fri, 06 Nov 2009 17:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-6371</guid>
		<description>@Daniel -- please look through the comments on the v0.6 page.  this is a bug in CS4 with classes that implement multiple interfaces, and others have already solved this problem and posted the solution there.</description>
		<content:encoded><![CDATA[<p>@Daniel &#8212; please look through the comments on the v0.6 page.  this is a bug in CS4 with classes that implement multiple interfaces, and others have already solved this problem and posted the solution there.</p>
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	<item>
		<title>By: Daniel</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-6368</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 06 Nov 2009 15:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-6368</guid>
		<description>ahh sorry... my interest is detect marker rotation and move, in the example FLARManagerTutorial_2D.as of FLARManager V05 there is nothing about it, is in the V06... please help me and thanks again!</description>
		<content:encoded><![CDATA[<p>ahh sorry&#8230; my interest is detect marker rotation and move, in the example FLARManagerTutorial_2D.as of FLARManager V05 there is nothing about it, is in the V06&#8230; please help me and thanks again!</p>
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	</item>
	<item>
		<title>By: Daniel</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-6367</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 06 Nov 2009 15:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-6367</guid>
		<description>Hi ericsoco, great work thist flarmanager.

I was using the V05 in Flash CS4 with papervision3d and other libraries and everthing is good.

But when I try all examples in V06 I get this errors (sorry this in spanish)

1044: El método de interfaz attachDestination del espacio de nombres org.libspark.flartoolkit.core.labeling:IFLARLabeling no se implementa con la clase org.libspark.flartoolkit.core.labeling:FLARLabeling_BitmapData.

1044: El método de interfaz getAttachedDestination del espacio de nombres org.libspark.flartoolkit.core.labeling:IFLARLabeling no se implementa con la clase org.libspark.flartoolkit.core.labeling:FLARLabeling_BitmapData.

1044: El método de interfaz labeling del espacio de nombres org.libspark.flartoolkit.core.labeling:IFLARLabeling no se implementa con la clase org.libspark.flartoolkit.core.labeling:FLARLabeling_BitmapData.

Warning: 3594: trap no es un método reconocido de la clase dinámica FLARException. (this error repeat many times in several lines)

My libraries are good, well the same directory only changing &quot;v05&quot; for &quot;v06&quot;

What can I do?

thanks and keep the hard work!!</description>
		<content:encoded><![CDATA[<p>Hi ericsoco, great work thist flarmanager.</p>
<p>I was using the V05 in Flash CS4 with papervision3d and other libraries and everthing is good.</p>
<p>But when I try all examples in V06 I get this errors (sorry this in spanish)</p>
<p>1044: El método de interfaz attachDestination del espacio de nombres org.libspark.flartoolkit.core.labeling:IFLARLabeling no se implementa con la clase org.libspark.flartoolkit.core.labeling:FLARLabeling_BitmapData.</p>
<p>1044: El método de interfaz getAttachedDestination del espacio de nombres org.libspark.flartoolkit.core.labeling:IFLARLabeling no se implementa con la clase org.libspark.flartoolkit.core.labeling:FLARLabeling_BitmapData.</p>
<p>1044: El método de interfaz labeling del espacio de nombres org.libspark.flartoolkit.core.labeling:IFLARLabeling no se implementa con la clase org.libspark.flartoolkit.core.labeling:FLARLabeling_BitmapData.</p>
<p>Warning: 3594: trap no es un método reconocido de la clase dinámica FLARException. (this error repeat many times in several lines)</p>
<p>My libraries are good, well the same directory only changing &#8220;v05&#8243; for &#8220;v06&#8243;</p>
<p>What can I do?</p>
<p>thanks and keep the hard work!!</p>
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	</item>
	<item>
		<title>By: Augmented Reality in Flash/Flex aka FLAR. &#124; *harp - Interactive Designer</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-6294</link>
		<dc:creator>Augmented Reality in Flash/Flex aka FLAR. &#124; *harp - Interactive Designer</dc:creator>
		<pubDate>Sat, 31 Oct 2009 04:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-6294</guid>
		<description>[...] you&#8217;re a Flex developer, get the FlarManager toolkit here. The Flex libraries are super cool.  For Flash developers start here with Saqoosha&#8217;s jump [...]</description>
		<content:encoded><![CDATA[<p>[...] you&#8217;re a Flex developer, get the FlarManager toolkit here. The Flex libraries are super cool.  For Flash developers start here with Saqoosha&#8217;s jump [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-4952</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Sun, 06 Sep 2009 20:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-4952</guid>
		<description>@william -- sorry, i should have pointed you to FLARManagerTutorial_2D -- it should be pretty obvious from that example how to access x, y, and rotation.</description>
		<content:encoded><![CDATA[<p>@william &#8212; sorry, i should have pointed you to FLARManagerTutorial_2D &#8212; it should be pretty obvious from that example how to access x, y, and rotation.</p>
]]></content:encoded>
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	<item>
		<title>By: William</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-4917</link>
		<dc:creator>William</dc:creator>
		<pubDate>Sat, 05 Sep 2009 17:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-4917</guid>
		<description>Hmm, I cant get it to work :)  If I remove any reference to PV3D I get Matrix errors with a fair few other classes from FLARToolkit.  I wonder if you would be so kind as to show code which would simply recognise a marker and trace an x and y value?  I&#039;ve looked through your code and tried to replicate it without the outline, simply tracing values, but am stumped. :)</description>
		<content:encoded><![CDATA[<p>Hmm, I cant get it to work <img src='http://words.transmote.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   If I remove any reference to PV3D I get Matrix errors with a fair few other classes from FLARToolkit.  I wonder if you would be so kind as to show code which would simply recognise a marker and trace an x and y value?  I&#8217;ve looked through your code and tried to replicate it without the outline, simply tracing values, but am stumped. <img src='http://words.transmote.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: William</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-4916</link>
		<dc:creator>William</dc:creator>
		<pubDate>Sat, 05 Sep 2009 17:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-4916</guid>
		<description>Ahh, thank you.  I will have to look.  I own Flex, am saving for Flash (demo has expired) so will try to build it in Flex and learn from there.  Thank you for releasing this, I one day hope to be able to be good enough to release code for free.</description>
		<content:encoded><![CDATA[<p>Ahh, thank you.  I will have to look.  I own Flex, am saving for Flash (demo has expired) so will try to build it in Flex and learn from there.  Thank you for releasing this, I one day hope to be able to be good enough to release code for free.</p>
]]></content:encoded>
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	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/20090328/flarmanager-v03/comment-page-1/#comment-4911</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Sat, 05 Sep 2009 14:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=119#comment-4911</guid>
		<description>@william -- of course!  that&#039;s why i made FLARManager.  papervision not required.  and, personally, i&#039;m more interested in the 2D applications than the 3D applications.  check out FLARManagerExample_2D to see how to get that information, via FLARMarker.x, .y, and, .rotation2D.</description>
		<content:encoded><![CDATA[<p>@william &#8212; of course!  that&#8217;s why i made FLARManager.  papervision not required.  and, personally, i&#8217;m more interested in the 2D applications than the 3D applications.  check out FLARManagerExample_2D to see how to get that information, via FLARMarker.x, .y, and, .rotation2D.</p>
]]></content:encoded>
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