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	<title>Comments on: FLARManager v0.7 (augmented reality in Flash)</title>
	<atom:link href="http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/</link>
	<description>design + art + code</description>
	<lastBuildDate>Mon, 30 Jan 2012 05:09:27 +0000</lastBuildDate>
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		<title>By: SunnyTran</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-13412</link>
		<dc:creator>SunnyTran</dc:creator>
		<pubDate>Wed, 15 Sep 2010 15:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-13412</guid>
		<description>Hi FLARManager team,

I&#039;m a student  and I have tried your result . It&#039;s great . I hope 
I can join to develop FlarManager more and more better after I finished
researching on Papervision 3D library and AR.

Thank you .</description>
		<content:encoded><![CDATA[<p>Hi FLARManager team,</p>
<p>I&#8217;m a student  and I have tried your result . It&#8217;s great . I hope<br />
I can join to develop FlarManager more and more better after I finished<br />
researching on Papervision 3D library and AR.</p>
<p>Thank you .</p>
]]></content:encoded>
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	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10956</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Sun, 06 Jun 2010 21:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10956</guid>
		<description>@ds -- FLARManager does not yet support native flash 3d, but it will soon.  in the meantime, you have to apply your flv/swf to a PV3D plane.  i&#039;m not that familiar with PV3D, so can&#039;t really help you on that end.  the FLARToolkit and PV3D forums could help, though.</description>
		<content:encoded><![CDATA[<p>@ds &#8212; FLARManager does not yet support native flash 3d, but it will soon.  in the meantime, you have to apply your flv/swf to a PV3D plane.  i&#8217;m not that familiar with PV3D, so can&#8217;t really help you on that end.  the FLARToolkit and PV3D forums could help, though.</p>
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	<item>
		<title>By: ds</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10951</link>
		<dc:creator>ds</dc:creator>
		<pubDate>Sun, 06 Jun 2010 04:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10951</guid>
		<description>How to place a swf animation into a marker with FLARManager.

can we load a swf into a movieclip and load the movieclip into a moviematerial on a plane?.
But How?</description>
		<content:encoded><![CDATA[<p>How to place a swf animation into a marker with FLARManager.</p>
<p>can we load a swf into a movieclip and load the movieclip into a moviematerial on a plane?.<br />
But How?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ds</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10950</link>
		<dc:creator>ds</dc:creator>
		<pubDate>Sun, 06 Jun 2010 04:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10950</guid>
		<description>Using FlarManager to load Movieclips (.swf) on Markers NOT (.flv)

FlarManager detect loader = new Loader();
var request:URLRequest = new URLRequest(&quot;someMovie.swf&quot;);

How Can we use function loop to transformMatrix in movieClips without PV3D MovieMaterial or planes?</description>
		<content:encoded><![CDATA[<p>Using FlarManager to load Movieclips (.swf) on Markers NOT (.flv)</p>
<p>FlarManager detect loader = new Loader();<br />
var request:URLRequest = new URLRequest(&#8220;someMovie.swf&#8221;);</p>
<p>How Can we use function loop to transformMatrix in movieClips without PV3D MovieMaterial or planes?</p>
]]></content:encoded>
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	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10932</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Fri, 04 Jun 2010 16:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10932</guid>
		<description>@stefano -- sorry, i think that direction was omitted from the version of FLARToolkit included with FLARManager 0.7.  i haven&#039;t checked to see if the newest FTK version fixed that.  in the meantime, i suggest you use FLARMarker.rotationZ % 4.</description>
		<content:encoded><![CDATA[<p>@stefano &#8212; sorry, i think that direction was omitted from the version of FLARToolkit included with FLARManager 0.7.  i haven&#8217;t checked to see if the newest FTK version fixed that.  in the meantime, i suggest you use FLARMarker.rotationZ % 4.</p>
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	<item>
		<title>By: Stefano Genovese</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10927</link>
		<dc:creator>Stefano Genovese</dc:creator>
		<pubDate>Fri, 04 Jun 2010 10:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10927</guid>
		<description>Hi Eric,

I&#039;m trying the v0.7 of FLARManager,
I have a problem on tracking direction of marker, the direction property is always -1
can help me on the problem.

Sai dirmi qualcosa in merito

really thanks for your contribution</description>
		<content:encoded><![CDATA[<p>Hi Eric,</p>
<p>I&#8217;m trying the v0.7 of FLARManager,<br />
I have a problem on tracking direction of marker, the direction property is always -1<br />
can help me on the problem.</p>
<p>Sai dirmi qualcosa in merito</p>
<p>really thanks for your contribution</p>
]]></content:encoded>
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	<item>
		<title>By: Eric D</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10584</link>
		<dc:creator>Eric D</dc:creator>
		<pubDate>Thu, 20 May 2010 16:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10584</guid>
		<description>Nevermind, I got it. I had to use an instance of the Dictionary Class to record the markers as they were added into view, and it works really well now.</description>
		<content:encoded><![CDATA[<p>Nevermind, I got it. I had to use an instance of the Dictionary Class to record the markers as they were added into view, and it works really well now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric D</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10575</link>
		<dc:creator>Eric D</dc:creator>
		<pubDate>Wed, 19 May 2010 17:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10575</guid>
		<description>That&#039;s exactly what I did actually, I just can&#039;t seem to get them appearing at the same time For whatever reason, or it if I am able to do that, they&#039;ll originate from the same marker.</description>
		<content:encoded><![CDATA[<p>That&#8217;s exactly what I did actually, I just can&#8217;t seem to get them appearing at the same time For whatever reason, or it if I am able to do that, they&#8217;ll originate from the same marker.</p>
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	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10563</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Tue, 18 May 2010 23:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10563</guid>
		<description>@eric d -- have you tried modifying FLARManagerExample_PV3D to load models instead of just cubes?  you could load all three colladas and toggle visibility of each in MARKER_ADDED/REMOVED event handlers, based on the FLARMarker&#039;s patternId.</description>
		<content:encoded><![CDATA[<p>@eric d &#8212; have you tried modifying FLARManagerExample_PV3D to load models instead of just cubes?  you could load all three colladas and toggle visibility of each in MARKER_ADDED/REMOVED event handlers, based on the FLARMarker&#8217;s patternId.</p>
]]></content:encoded>
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		<title>By: Eric D</title>
		<link>http://words.transmote.com/wp/20100409/flarmanager-v0-7-augmented-reality-in-flash/comment-page-1/#comment-10561</link>
		<dc:creator>Eric D</dc:creator>
		<pubDate>Tue, 18 May 2010 19:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?p=541#comment-10561</guid>
		<description>Hey Eric, great work.
I have a question though. I&#039;m trying to develop a FLAR app where I have 3 3DS models matched to 3 markers, with a different model set to appear when it&#039;s corresponding marker appears. I would like to have it so that the models appear simultaneously when all three of the markers are visible. I have it up to the point where I can being up different models depending on the marker, but I can&#039;t seem to get them all up at once. Any advice?</description>
		<content:encoded><![CDATA[<p>Hey Eric, great work.<br />
I have a question though. I&#8217;m trying to develop a FLAR app where I have 3 3DS models matched to 3 markers, with a different model set to appear when it&#8217;s corresponding marker appears. I would like to have it so that the models appear simultaneously when all three of the markers are visible. I have it up to the point where I can being up different models depending on the marker, but I can&#8217;t seem to get them all up at once. Any advice?</p>
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