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	<title>Comments on: Inside FLARManager: Basic Augmented Reality</title>
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	<description>design + art + code</description>
	<lastBuildDate>Mon, 30 Jan 2012 05:09:27 +0000</lastBuildDate>
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	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-49834</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Wed, 25 Jan 2012 02:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-49834</guid>
		<description>@joe -- you need to include a number of swcs.  but, they should all be included automatically when you import the project.  you can doublecheck this by going to Project Properties &gt; Build Path and ensure the /libs folder is in the Library Path.</description>
		<content:encoded><![CDATA[<p>@joe &#8212; you need to include a number of swcs.  but, they should all be included automatically when you import the project.  you can doublecheck this by going to Project Properties > Build Path and ensure the /libs folder is in the Library Path.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-49801</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Tue, 24 Jan 2012 16:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-49801</guid>
		<description>I am just trying to get the hang of the FLARManager at the present moment.

I am following your &quot;Getting Started&quot; Tutorial.  

I am using the copy of Flash Builder 4.0 that came with my copy of CS5 for this project.

I have imported the Flex Project FLARManager_v1_1_0 to my Package Explorer
And after the workspace is built, I get a super long list of errors in my Problems window:

1017: The definition of base class Camera3D was not found (Resource - Camera3D.as)
1017: The definition of base class Camera3D was not found (Resource - FLARCamera_Away3D.as) 
1017: The definition of base class Camera3D was not found (Resource - FLARCamera_Away3DLite.as)
1017: The definition of base class Camera3D was not found (Resource - FLARCamera_PV3D.as)
1017: The definition of base class Camera3D was not found (Resource - FLARCamera_Sandy.as)
1017: The definition of base class Camera3D was not found (Resource - Camera3D.as)
1017: The definition of base class DisplayObject3D was not found (Resource - FLARBaseNode.as)
1017: The definition of base class ObjectContainer3D was not found (Resource - FLARBaseNode.as
1017: The definition of base class TransformGroup was not found (Resource - FLARBaseNode.as

1020: Method marked override must override another method (Resource - Camera3D.as)

I could list them all, but I&#039;m pretty sure you get the idea...

Do I need to include another library outside the FLARManager library?
I&#039;m very new to Flash Builder so any technical terms will get lost in translation....</description>
		<content:encoded><![CDATA[<p>I am just trying to get the hang of the FLARManager at the present moment.</p>
<p>I am following your &#8220;Getting Started&#8221; Tutorial.  </p>
<p>I am using the copy of Flash Builder 4.0 that came with my copy of CS5 for this project.</p>
<p>I have imported the Flex Project FLARManager_v1_1_0 to my Package Explorer<br />
And after the workspace is built, I get a super long list of errors in my Problems window:</p>
<p>1017: The definition of base class Camera3D was not found (Resource &#8211; Camera3D.as)<br />
1017: The definition of base class Camera3D was not found (Resource &#8211; FLARCamera_Away3D.as)<br />
1017: The definition of base class Camera3D was not found (Resource &#8211; FLARCamera_Away3DLite.as)<br />
1017: The definition of base class Camera3D was not found (Resource &#8211; FLARCamera_PV3D.as)<br />
1017: The definition of base class Camera3D was not found (Resource &#8211; FLARCamera_Sandy.as)<br />
1017: The definition of base class Camera3D was not found (Resource &#8211; Camera3D.as)<br />
1017: The definition of base class DisplayObject3D was not found (Resource &#8211; FLARBaseNode.as)<br />
1017: The definition of base class ObjectContainer3D was not found (Resource &#8211; FLARBaseNode.as<br />
1017: The definition of base class TransformGroup was not found (Resource &#8211; FLARBaseNode.as</p>
<p>1020: Method marked override must override another method (Resource &#8211; Camera3D.as)</p>
<p>I could list them all, but I&#8217;m pretty sure you get the idea&#8230;</p>
<p>Do I need to include another library outside the FLARManager library?<br />
I&#8217;m very new to Flash Builder so any technical terms will get lost in translation&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rutger</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-41920</link>
		<dc:creator>Rutger</dc:creator>
		<pubDate>Mon, 07 Nov 2011 08:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-41920</guid>
		<description>I imported com.transmote.flar.tracker.FLARToolkitManager and my last error seemed to be gone, but instead i got a whole lot of new errors from the import i made

Description	Resource	Path	Location	Type
1017: The definition of base class Camera3D was not found.	FLARCamera3D.as	/HelloFLAR/[source path] GLOBALCODE/org/libspark/flartoolkit/support/pv3d	line 41	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARBinRaster was not found.	FLARBinRaster.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/raster	line 37	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARCode was not found.	FLARCode.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core	line 33	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARException was not found.	FLARException.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit	line 35	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARParam was not found.	FLARParam.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/param	line 39	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARRgbRaster_BasicClass was not found.	FLARRgbRaster_BitmapData.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/raster/rgb	line 37	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARSquareContourDetector was not found.	FLARSquareContourDetector.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/squaredetect	line 42	Flex Problem

Description	Resource	Path	Location	Type
1017: The definition of base class NyARTransMatResult was not found.	FLARTransMatResult.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/transmat	line 33	Flex Problem

Description	Resource	Path	Location	Type
1172: Definition jp.nyatla.nyartoolkit.as3.core.squaredetect:NyARSquare could not be found.	FLARDetectMarkerResult.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/detector	line 31	Flex Problem

Description	Resource	Path	Location	Type
1046: Type was not found or was not a compile-time constant: NyARSquare.	FLARToolkitMarker.as	/FLARLatinisima2/[source path] GLOBALCODE/com/transmote/flar/marker	line 118	Flex Problem

and these are just a few</description>
		<content:encoded><![CDATA[<p>I imported com.transmote.flar.tracker.FLARToolkitManager and my last error seemed to be gone, but instead i got a whole lot of new errors from the import i made</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class Camera3D was not found.	FLARCamera3D.as	/HelloFLAR/[source path] GLOBALCODE/org/libspark/flartoolkit/support/pv3d	line 41	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARBinRaster was not found.	FLARBinRaster.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/raster	line 37	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARCode was not found.	FLARCode.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core	line 33	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARException was not found.	FLARException.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit	line 35	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARParam was not found.	FLARParam.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/param	line 39	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARRgbRaster_BasicClass was not found.	FLARRgbRaster_BitmapData.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/raster/rgb	line 37	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARSquareContourDetector was not found.	FLARSquareContourDetector.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/squaredetect	line 42	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1017: The definition of base class NyARTransMatResult was not found.	FLARTransMatResult.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/core/transmat	line 33	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1172: Definition jp.nyatla.nyartoolkit.as3.core.squaredetect:NyARSquare could not be found.	FLARDetectMarkerResult.as	/FLARLatinisima2/[source path] GLOBALCODE/org/libspark/flartoolkit/detector	line 31	Flex Problem</p>
<p>Description	Resource	Path	Location	Type<br />
1046: Type was not found or was not a compile-time constant: NyARSquare.	FLARToolkitMarker.as	/FLARLatinisima2/[source path] GLOBALCODE/com/transmote/flar/marker	line 118	Flex Problem</p>
<p>and these are just a few</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-41584</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Wed, 02 Nov 2011 16:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-41584</guid>
		<description>@rutger -- you need to have FLARToolkitManager on your build path.</description>
		<content:encoded><![CDATA[<p>@rutger &#8212; you need to have FLARToolkitManager on your build path.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rutger</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-41567</link>
		<dc:creator>Rutger</dc:creator>
		<pubDate>Wed, 02 Nov 2011 09:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-41567</guid>
		<description>public class FLARLatinisima2 extends Sprite
	{
		public var fm:FLARManager
		
		public function FLARLatinisima2()
		{
			initFLAR();
		}
		
		private function initFLAR():void
		{
			fm = new FLARManager(&quot;flarConfig.xml&quot;, new FLARToolkitManager(), this.stage);
			addChild(Sprite(fm.flarSource));
		}
	}
when i try this i get the following error

Description	Resource	Path	Location	Type
1180: Call to a possibly undefined method FLARToolkitManager.	FLARLatinisima2.as	/FLARLatinisima2/src	line 19	Flex Problem

I have googled around a bit but haven&#039;t become much wiser on my problem : /
a clue what it could be would help me out greatly.</description>
		<content:encoded><![CDATA[<p>public class FLARLatinisima2 extends Sprite<br />
	{<br />
		public var fm:FLARManager</p>
<p>		public function FLARLatinisima2()<br />
		{<br />
			initFLAR();<br />
		}</p>
<p>		private function initFLAR():void<br />
		{<br />
			fm = new FLARManager(&#8220;flarConfig.xml&#8221;, new FLARToolkitManager(), this.stage);<br />
			addChild(Sprite(fm.flarSource));<br />
		}<br />
	}<br />
when i try this i get the following error</p>
<p>Description	Resource	Path	Location	Type<br />
1180: Call to a possibly undefined method FLARToolkitManager.	FLARLatinisima2.as	/FLARLatinisima2/src	line 19	Flex Problem</p>
<p>I have googled around a bit but haven&#8217;t become much wiser on my problem : /<br />
a clue what it could be would help me out greatly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Myke</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-38207</link>
		<dc:creator>Myke</dc:creator>
		<pubDate>Wed, 24 Aug 2011 07:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-38207</guid>
		<description>Why does the sample code different from the code being show here....

the one is using Away3D and here it uses PV3D &gt;&lt;</description>
		<content:encoded><![CDATA[<p>Why does the sample code different from the code being show here&#8230;.</p>
<p>the one is using Away3D and here it uses PV3D &gt;&lt;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ericsoco</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-25013</link>
		<dc:creator>ericsoco</dc:creator>
		<pubDate>Fri, 11 Mar 2011 23:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-25013</guid>
		<description>@tristan -- sounds like you don&#039;t have your build path set up to include the jp.nyatla package.  make sure you have everything in there you need.  the Flash Builder project i include in the distro has all this set up for you.</description>
		<content:encoded><![CDATA[<p>@tristan &#8212; sounds like you don&#8217;t have your build path set up to include the jp.nyatla package.  make sure you have everything in there you need.  the Flash Builder project i include in the distro has all this set up for you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tristan</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-25010</link>
		<dc:creator>Tristan</dc:creator>
		<pubDate>Fri, 11 Mar 2011 23:00:24 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-25010</guid>
		<description>Hey I&#039;m using the latest build of FLARManager and when I define my FLARManager xml file I&#039;m getting several errors in the FLARTOolKitGeomUtils.as file, FLARToolkitMarker.as and FLARPatternLoader.as files. I&#039;m using FlashBuilder 4 FYI.

This line is generating the errors:
new FLARManager(&quot;flarConfig.xml&quot;, new FLARToolkitManager(), this.stage);

and here&#039;s the errors:
FLARToolkitGeomUtils.as  -  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.	
FLARToolkitGeomUtils.as  -  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.
FLARToolkitGeomUtils.as  -  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.
FLARToolkitGeomUtils.as  -  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.
FLARToolkitMarker.as  -  1046: Type was not found or was not a compile-time constant: NyARSquare.	
FLARToolkitMarker.as  -  1046: Type was not found or was not a compile-time constant: NyARSquare.
FLARPatternLoader.as  -  1137: Incorrect number of arguments.  Expected no more than 2.

Any help would be much appreciated. I&#039;m excited to use this and going crazy.</description>
		<content:encoded><![CDATA[<p>Hey I&#8217;m using the latest build of FLARManager and when I define my FLARManager xml file I&#8217;m getting several errors in the FLARTOolKitGeomUtils.as file, FLARToolkitMarker.as and FLARPatternLoader.as files. I&#8217;m using FlashBuilder 4 FYI.</p>
<p>This line is generating the errors:<br />
new FLARManager(&#8220;flarConfig.xml&#8221;, new FLARToolkitManager(), this.stage);</p>
<p>and here&#8217;s the errors:<br />
FLARToolkitGeomUtils.as  &#8211;  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.<br />
FLARToolkitGeomUtils.as  &#8211;  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.<br />
FLARToolkitGeomUtils.as  &#8211;  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.<br />
FLARToolkitGeomUtils.as  &#8211;  1046: Type was not found or was not a compile-time constant: NyARDoubleMatrix34.<br />
FLARToolkitMarker.as  &#8211;  1046: Type was not found or was not a compile-time constant: NyARSquare.<br />
FLARToolkitMarker.as  &#8211;  1046: Type was not found or was not a compile-time constant: NyARSquare.<br />
FLARPatternLoader.as  &#8211;  1137: Incorrect number of arguments.  Expected no more than 2.</p>
<p>Any help would be much appreciated. I&#8217;m excited to use this and going crazy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-13144</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 02 Sep 2010 14:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-13144</guid>
		<description>sorrry submitted by accident

last line was 

&quot;Does this make sense?&quot;</description>
		<content:encoded><![CDATA[<p>sorrry submitted by accident</p>
<p>last line was </p>
<p>&#8220;Does this make sense?&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean</title>
		<link>http://words.transmote.com/wp/flarmanager/inside-flarmanager/basic-augmented-reality/comment-page-1/#comment-13143</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 02 Sep 2010 14:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://words.transmote.com/wp/?page_id=183#comment-13143</guid>
		<description>Thanks Eric - Made the change by replacing the constants and that seems to work. It seems that its exactly what senocular is saying. Its a compiler issue, in regards to sequencing I assume. But I switched over to using Flash Builder 4 and everything is working fine without having to change the values of the constants

I have another question now. I am getting quite a bit of jitter, although the smoothing helps its still moving the position of the plane, which transitions smoothly but quite often. Any helpful hint on how to improve this?

One other thing that I am noticing is that if the marker is somehow seen as removed but its still in view of the camera it does not get added again. I have to hide a piece(or all) of the marker in order for the FlarManager to recognize the  marker again. 

Does</description>
		<content:encoded><![CDATA[<p>Thanks Eric &#8211; Made the change by replacing the constants and that seems to work. It seems that its exactly what senocular is saying. Its a compiler issue, in regards to sequencing I assume. But I switched over to using Flash Builder 4 and everything is working fine without having to change the values of the constants</p>
<p>I have another question now. I am getting quite a bit of jitter, although the smoothing helps its still moving the position of the plane, which transitions smoothly but quite often. Any helpful hint on how to improve this?</p>
<p>One other thing that I am noticing is that if the marker is somehow seen as removed but its still in view of the camera it does not get added again. I have to hide a piece(or all) of the marker in order for the FlarManager to recognize the  marker again. </p>
<p>Does</p>
]]></content:encoded>
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