FLARManager v1.1 – Augmented Reality in Flash
ericsoco | 2011/01/30 | 10:22 pmHello again. For your augmenting pleasure, here’s the first major-ish update since v1.0.
As Papervision is pretty much a dead project, I’ve been asked increasingly often to update the parts of FLARManager that use other frameworks. That’s the major focus of this release, but there are some other changes too.
FLARManager v1.1 can now stabilize tracking based on the user scenario you’re targeting. FLARManager.markerMode and FLARManager.patternMode allow more control over the amount of markers and patterns your application will track, and FLARCameraSource.activityThreshold is better integrated into FLARManager’s core to allow performance gains for stationary markers.
Of course, all of this is reflected in updated ASDoc-style documentation, and is documented here as well. And if you don’t want to take the time to understand what I’m talking about, just roll with the defaults and everything will be peachy.
As usual, you can get it via svn/download. Instructions here.
If you like what you see here, please consider flipping a penny or two my way:
donate to FLARManager
Also, in case you missed the news — ARToolworks is now hosting a FLARManager forum here. Please post support questions there for better tracking and archival. And in other communication news, I’m now on the twitters…look out for quickies about FLARManager, Flash, and all good things tech and design.
More on v1.1 after the jump…
Read on… »







